A new update is out for Puzzledorf on Steam today. Summary of changes in this update:
Music and Graphics
The new music for Classic Mode has now been added to the game, as well as the new graphics for Worlds 3 and 4 of Classic Mode. There are also new, animated title and menu screens. You can hear previews of the music added so far here. There is also new music coming for Christmas mode, but that will be released in another update.
There have been minor volume adjustments to the base levels of the sound effects and music so existing players may want to adjust their volumes again.
Pricing hasn’t changed yet. I will release the new Christmas music very soon, then when I update the graphics in the following update (probably in August), I will increase the price of the game to $10 USD, as well as release the new official Soundtrack to buy on Steam at $10 USD.
When the Ruins update gets released later in the year, which is a significant content update with new puzzles, the price will be raised one last time to $10 USD. I have plans to release more content for Puzzledorf after that, but no plans for further price increases. Except some more updates with free new puzzles in the future. I also have plans to port Puzzledorf to console, probably looking into this after the Ruins update.
Beyond that, my attention has been turning towards other projects. I have started toying around with a fun little RPG prototype (shown below) that may evolve into a full game. More on that in the future.
I’ve been very busy working on updates for Puzzledorf, and there’s quite a lot to discuss. Covered in this newsletter:
I will cover the above points in more details below.
Puzzledorf will soon have a brand new sound track to replace the old one. One reason is the current soundtrack is licensed and will keep costing me more money, but I also want something that’s more individually tailored to suit Puzzledorf’s unique vibe, giving each world it’s own personal mood and flavour. This will be achieved through original music for the different worlds, taking players on a deeper journey than ever before into the unique, atmospheric world of Puzzledorf.
Some of the classic worlds will be receiving minor graphical enhancements. A concept of World 3 and 4 below shows some of the changes I’m doing. Some plants have received new colours, while I’ve also added new decorations altogether.
Preview versions of each music track will be available to listen to for free on Youtube, with the full track available to buy on Steam once the update hits. Here are some of the preview tracks below (subject to change). These are the new theme music tracks for worlds 1, 2, 3 and 4 of the Classic mode.
Ruins Update On Hold
Since my priority is to replace the soundtrack (while also adding graphical updates), the Ruins update is temporarily on hold and will be coming out later.
This is also because the Ruins update is taking longer than expected, since I’m putting a high amount of effort into creating as much content as possible, and ensuring high quality. At the moment there’s 32 levels in early testing, new worlds to explore, and brand new music. Below is a quick preview of some of the concept art that is subject to change.
New music added to the game in free updates will automatically be added to the Soundtrack as well, so once the Ruins update hits, anyone who already owns the soundtrack will automatically get the new music tracks.
When the new sound track is released, I plan to increase the game’s price to $10 USD. After that, I have no plans to raise the price again, but I do plan to create more free content. So if you haven’t bought the game yet, now is the time while it’s cheap. It won’t be this price again.
I hope you’ve enjoyed the new music and graphics and look forward to the coming updates. I’m already excited thinking about what comes next after the Ruins.